ResidualPlaybeta Open the radar

Digseum

Rat Monthly · 2024 · $2.99 · Casual · deal grade B

Measured on 2026-10-05 18:16 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $3.1k per month at x1.65 dormancy
  • Estimated lifetime owners: 322.0k
  • 98% positive across 8190 reviews · 86.5 reviews/month

Why it's flagged

  • Developer silent for 22 months
  • Studio quiet across its whole catalog
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 5 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A cozy, short-form incremental mining game with pixel art and a narrative arc, built by a solo indie developer.

Digseum carries solid monthly residuals (see live figures) and near-universal player sentiment (97% positive), but the developer has gone quiet for 20 months. The game's core appeal, compact, satisfying gameplay loop with personality, remains intact, and most churn is natural attrition from a 3-5 hour experience. This is a candidate for publishing revival (content expansion, porting, merchandising) or acquisition by a publisher comfortable stewarding small, aesthetically distinctive titles. The low current player base and absence of dev communication pose execution risk, but the title's design clarity and fan affection suggest latent franchise potential. Most realistic play: publishing.

  • Risk: Developer inactive for 20 months; unclear ownership status, rights negotiation, or willingness to transfer.
  • Risk: Designed as a finite 3-5 hour experience; expansion or live-service model would require significant design rethinking.
  • Risk: Player reports stability issues (crashes within 20 minutes); technical debt may limit platform expansion or porting.

This case as Markdown · Estimates carry ±30-50% error per title.