ResidualPlaybeta Open the radar

World War Z VR

Saber Interactive Inc. · 2025 · $19.99 · Action · deal grade B

Measured on 2026-09-24 00:00 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $503 to $755 per month
  • Opportunity: $850 per month at x1.35 dormancy
  • Estimated lifetime owners: 6.8k
  • 43% positive across 180 reviews · 3.8 reviews/month

Why it's flagged

  • Developer silent for 13 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-09-06; the live figures above take precedence over any numbers in it.

World War Z adapted for VR as a solo zombie-wave shooter with Left 4 Dead DNA.

This is a low-momentum VR port sitting at modest residuals of $629/mo with a fractured player base (peak 30d: 3 concurrent). The core complaint is absent co-op multiplayer, which gutted the franchise's DNA and capped replayability. The title has seen 11 discount runs in 12 months, signaling price-elasticity struggles; sentiment dropped 13 points year-over-year. For a VR publisher or platform owner, the asset has dormant potential if co-op netcode can be restored or the experience rebuilt for emerging VR adoption waves, but the current port appears under-resourced. Most realistic play: revival.

  • Risk: World War Z IP is held by Paramount (film) and the underlying game by Saber; reactivation requires chain-of-title clarity across film studio and game publisher.
  • Risk: Co-op multiplayer removal was a core design compromise in the port; rebuilding netcode and lobbies would require significant engineering lift.
  • Risk: VR platform fragmentation (Meta/SteamVR/PSVR) and hardware adoption uncertainty mean a single-platform revival has limited ceiling.
  • Risk: Player churn is acute: 1 concurrent now vs. 3 peak 30d; median session under 34 minutes suggests retention wall.

This case as Markdown · Estimates carry ±30-50% error per title.