Deus Ex: Mankind Divided
Eidos Montreal · 2016 · $29.99 · Action · deal grade C
Measured on 2026-09-24 10:36 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $9.8k to $14.7k per month
- Opportunity: $12.2k per month at x1.00 dormancy
- Estimated lifetime owners: 2.0M
- 76% positive across 42325 reviews · 75.9 reviews/month
Why it's flagged
- Developer active, last post 4 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 8 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2016 first-person immersive sim set in Prague where players assume the role of augmented agent Adam Jensen, balancing stealth, hacking, and combat in a dystopian future.
Mankind Divided remains a solid performer generating monthly residuals in the mid-five-figure range, with a devoted core community praising its level design, stealth systems, and player agency. The game suffers from a narrative that feels incomplete due to a cancelled sequel and mounting technical debt (crashes, DirectX 12 freezes, control jank), but neither diminishes its appeal to players seeking intelligent immersive-sim gameplay. For a publisher, this represents a quiet earner suitable for occasional discount campaigns; for a studio, it's a technical-remediation case where targeted bug fixes and a 'Complete Edition' repackage could lift engagement and reviews without major content investment. Most realistic play: publishing.
- Risk: Multiple reports of crashes, DirectX 12 freezes even on modern hardware, inventory stack bugs, and UI rendering glitches suggest engine-level decay that will worsen as OS and driver ecosystems move forward.
- Risk: The trilogy is effectively frozen after Eidos cancelled the planned sequel, leaving the story on a cliffhanger; some players describe the ending as deliberately mocking, which dampens replay motivation and community goodwill.
- Risk: Only two developer posts this year and nine Deus Ex franchise titles across the studio's catalog suggest institutional focus has moved elsewhere, making ongoing support contingent on external publisher commitment.
This case as Markdown · Estimates carry ±30-50% error per title.