ResidualPlaybeta Open the radar

Laundering Simulator - Clean Cash and Laundry

Ritual Interactive · 2025 · $12.99 · Casual · deal grade B

Measured on 2026-10-05 16:20 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $406 to $608 per month
  • Opportunity: $761 per month at x1.50 dormancy
  • Estimated lifetime owners: 16.2k
  • 81% positive across 436 reviews · 4.7 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A casual business-sim hybrid where players run a laundromat front while managing a money-laundering operation, blending retail tycoon mechanics with crime-management gameplay.

Laundering Simulator occupies a narrow but durable niche: a parody-tinted management game with solid retention (14% still playing) and an 81% positive rating despite minimal marketing or post-launch updates. The $1.2k/mo residual income on a $12.99 price point suggests a tight, satisfied audience rather than a growth title. This is a reasonable catalog acquisition for a publisher seeking low-maintenance evergreen casual content, though the lack of any discount activity in 48 months hints at either confidence in organic word-of-mouth or dormant merchandising strategy. Most realistic play: acquisition.

  • Risk: The crime-parody framing, while clearly tongue-in-cheek, could face regional regulatory friction or platform policy review if visibility increases; current obscurity may be protective.
  • Risk: Built just 2.2 months ago and with zero dev posts in the case window, unclear whether the studio has committed roadmap or post-launch support infrastructure in place.
  • Risk: Elasticity of -1 and zero discount activity in four years suggests players are price-insensitive but the game may have hit its organic ceiling; growth likely requires new content, not pricing lever.

This case as Markdown · Estimates carry ±30-50% error per title.