ResidualPlaybeta

Cat Goes Fishing

Cat5Games · 2015 · $6.99 · Casual · deal grade A

  • Estimated net residual revenue: $5.9k to $8.9k per month
  • Opportunity: $14.1k per month at x1.90 dormancy
  • Estimated lifetime owners: 996.6k
  • 94%% positive across 16450 reviews · 197.5 reviews/month

Why it's flagged

  • Developer silent for 2.1 years
  • Studio quiet across its whole catalog
  • Last build shipped 25 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 1 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

A casual fishing sim where you play as a cat, unlock species progressively, and upgrade gear through a long-tail collection loop.

Cat Goes Fishing has generated $1.5M lifetime on 996K units at $7, with 94% positive reviews and a steady 7.4K/mo residual. The community is genuinely attached, though reviews reveal friction points: realism mode balance issues, fullscreen bugs, late-game grind obscurity, and repetitive core loop fatigue. The title is dormant (dev silent 25 months), but the IP is proprietary, monetization is clean, and player retention data suggests a modest but durable evergreen. A lightweight content patch or mobile port refresh could unlock 20-30% uplift without heavy engineering. Most realistic play: revival.

  • Risk: Fullscreen and compatibility bugs are documented in reviews; modern OS support (Windows 11+, newer macOS) may be broken.
  • Risk: Core loop hits diminishing appeal after 30-50 hours; endgame content requires wiki consultation, suggesting design clarity gaps.
  • Risk: Single-person studio status (1 title, 25 months since last dev post) indicates abandonment risk or founder burnout; ownership and code access unclear.

This case as Markdown · Estimates carry ±30-50%% error per title.