ResidualPlaybeta Open the radar

The House of Hikmah

Lunacy Studios · 2026 · $19.99 · Adventure · deal grade B

Measured on 2026-09-21 17:11 UTC, 14 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $481 to $722 per month
  • Opportunity: $782 per month at x1.30 dormancy
  • Estimated lifetime owners: 2.4k
  • 99% positive across 68 reviews · 3.6 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Last build shipped 3 months ago
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-05; the live figures above take precedence over any numbers in it.

A short narrative adventure set in a beautified Islamic scholarly world, built around philosophical puzzles and emotional storytelling.

The House of Hikmah sits dormant but stable, earning solid low-four-figure monthly residuals with near-perfect community sentiment and genuine emotional resonance in player feedback. It's a boutique title with micro-scale reach, fewer than 3,000 lifetime units, but an exceptionally clean retention profile and zero discount history, suggesting the developer is confident in positioning over volume. Worth watching for a small publishing house seeking a catalog anchor or a studio exploring how contemplative, story-driven games sustain engagement long-term; revival or localization play only if the franchise or studio itself gains traction. Most realistic play: watch.

  • Risk: Niche emotional/philosophical positioning means ceiling on discoverability and organic reach is low; audience is self-selected and finite.
  • Risk: Developer has published only one title; no track record of follow-up, live support, or portfolio scaling.
  • Risk: No workshop, cloud save, or card support; minimal localization (5% gap, primarily French) limits non-English expansion without investment.

This case as Markdown · Estimates carry ±30-50% error per title.