I'm Truely a Good Guy!
Glen Games · 2025 · $4.99 · Casual · deal grade B
Measured on 2026-09-24 03:22 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $2.9k to $4.3k per month
- Opportunity: $4.9k per month at x1.35 dormancy
- Estimated lifetime owners: 2.8k
- 93% positive across 71 reviews · 86.0 reviews/month
Why it's flagged
- Developer silent for 18 months
- Studio quiet across its whole catalog
- Last discounted 2 months ago, 7 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
Early-access social deduction game blending Among Us and Lethal Company mechanics with a judge character and solo/multiplayer modes.
I'm Truly a Good Guy sits in a dormant state despite strong community sentiment: 93% positive review rate and players actively evangelizing via video content, yet zero concurrent players and no developer communication in 16 months. The title has collected solid four-figure monthly residuals on a $4.99 price point with minimal marketing spend. For a publisher or studio seeking a low-risk multiplayer revival candidate or for Glen Games to re-engage, the core appeal is proven (players compare it favorably to cultural hits) but the multiplayer loop needs a live operator and player acquisition to unlock its real ceiling. Most realistic play: revival.
- Risk: Game is dormant at zero concurrent players; cold-start problem will require coordinated marketing and/or influencer seeding to rebuild a viable matchmaking pool.
- Risk: Early access label and 16+ months since last developer post suggest the build may need polish and platform maintenance before a public push.
- Risk: Social deduction genre is crowded; differentiation via judge role and solo mode is noted by reviewers but unproven as a retention lever at scale.
This case as Markdown · Estimates carry ±30-50% error per title.