ResidualPlaybeta Open the radar

Mosaic

Krillbite Studio · 2019 · $19.99 · Adventure · deal grade B

Measured on 2026-09-23 18:21 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $214 to $320 per month
  • Opportunity: $427 per month at x1.60 dormancy
  • Estimated lifetime owners: 18.3k
  • 74% positive across 553 reviews · 2.5 reviews/month

Why it's flagged

  • Developer silent for 2.6 years
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

A surreal, minimalist adventure exploring urban alienation and disconnection through abstract visuals and sound design.

Mosaic is a quiet, narrative-light indie title with a solid 74% positive rating and modest but persistent residual revenue. It appeals to a niche audience seeking artistic, atmospheric experiences rather than traditional gameplay loops. For a publisher seeking to expand an indie catalog with a B-grade art-house title, or a studio exploring dormant IP revival, the low current engagement and zero promotions in 12 months suggest an opportunity to reintroduce the game to players who value experimental design, possibly through a remaster, expanded edition, or curated bundle. Most realistic play: publishing.

  • Risk: Extremely low concurrent players and near-zero review velocity indicate the title has exhausted its original audience; revival would require significant marketing investment or content refresh to rebuild momentum.
  • Risk: No cloud save, trading cards, or workshop support limit engagement and resale appeal compared to modern indie standards.
  • Risk: Developer has posted no public updates in over 30 months; unclear if Krillbite maintains active interest in supporting or updating the title.

This case as Markdown · Estimates carry ±30-50% error per title.