Mosaic
Krillbite Studio · 2019 · $19.99 · Adventure · deal grade B
Measured on 2026-09-23 18:21 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $214 to $320 per month
- Opportunity: $427 per month at x1.60 dormancy
- Estimated lifetime owners: 18.3k
- 74% positive across 553 reviews · 2.5 reviews/month
Why it's flagged
- Developer silent for 2.6 years
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-09-20; the live figures above take precedence over any numbers in it.
A surreal, minimalist adventure exploring urban alienation and disconnection through abstract visuals and sound design.
Mosaic is a quiet, narrative-light indie title with a solid 74% positive rating and modest but persistent residual revenue. It appeals to a niche audience seeking artistic, atmospheric experiences rather than traditional gameplay loops. For a publisher seeking to expand an indie catalog with a B-grade art-house title, or a studio exploring dormant IP revival, the low current engagement and zero promotions in 12 months suggest an opportunity to reintroduce the game to players who value experimental design, possibly through a remaster, expanded edition, or curated bundle. Most realistic play: publishing.
- Risk: Extremely low concurrent players and near-zero review velocity indicate the title has exhausted its original audience; revival would require significant marketing investment or content refresh to rebuild momentum.
- Risk: No cloud save, trading cards, or workshop support limit engagement and resale appeal compared to modern indie standards.
- Risk: Developer has posted no public updates in over 30 months; unclear if Krillbite maintains active interest in supporting or updating the title.
This case as Markdown · Estimates carry ±30-50% error per title.