Loot Line - Season 1
Candylight Studio · 2025 · $12.99 · Adventure · deal grade B
Measured on 2026-09-26 20:33 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $493 to $740 per month
- Opportunity: $925 per month at x1.50 dormancy
- Estimated lifetime owners: 10.8k
- 74% positive across 286 reviews · 5.7 reviews/month
Why it's flagged
- Developer active, last post 5 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- No Steam discount in 4.0 years (deepest tracked: -0%)
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
A narrative adventure game built around crew recruitment and relationship mechanics, launched in early 2025.
Loot Line carries modest residual revenue with a narrow but vocal player base, though recent sentiment has declined sharply and the title has seen no discounting or developer updates in months. The low current engagement, unpolished execution feedback, and narrative design friction suggest this is a cataloging opportunity for a publisher willing to invest in polish passes and content iteration rather than a ready-made revenue asset. Best suited for small-to-mid publishers building depth in the adventure genre or studios seeking IP for a full remake. Most realistic play: acquisition.
- Risk: Sentiment has declined 16 points since launch; player retention is thin and peak concurrent play is minimal.
- Risk: Reviews cite unpolished writing, logic gaps in narrative, and character/mechanics tuning issues that suggest the game needs substantial design work, not just bug fixes.
- Risk: Developer has posted no updates in nearly four months despite the game launching six months ago; communication silence may signal capacity constraints or deprioritization.
This case as Markdown · Estimates carry ±30-50% error per title.