ResidualPlaybeta Open the radar

BLADESTORM: Nightmare

KOEI TECMO GAMES CO., LTD. · 2015 · $59.99 · Action · deal grade B

Measured on 2026-10-05 15:54 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $692 to $1.0k per month
  • Opportunity: $1.6k per month at x1.90 dormancy
  • Estimated lifetime owners: 29.6k
  • 68% positive across 509 reviews · 2.7 reviews/month

Why it's flagged

  • Developer silent for 11.5 years
  • Studio active elsewhere (71 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 2 months ago, 3 sales in the last 12 months
  • Proven demand elasticity: x3.1 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-23; the live figures above take precedence over any numbers in it.

A 2015 action game from Koei Tecmo blending Dynasty Warriors-style combat with tactical squad control across a reimagined Hundred Years War.

Bladestorm: Nightmare sits in a quiet category: a B-grade 2015 port generating $864/mo residual revenue with 68% positive sentiment and a devoted 28.5% of its audience still engaged. The 29.6k lifetime units and modest opportunity upside ($1.8k/mo) suggest limited revival potential, but the game's unique squad-control mechanics and favorable player reception indicate modest catalog value if acquired as part of a broader Koei Tecmo deal. Not a standalone play; watch for bundled licensing. Most realistic play: watch.

  • Risk: PC port flagged by reviewers for crashes and GPU defaulting to integrated graphics; aging engine limits remaster appeal.
  • Risk: Peaked at 10 players in last 30 days; niche tactical-action audience and $59.99 price point create elasticity friction (3.08x).
  • Risk: Developer radio silent for 136 months; no patch activity or community management signals.

This case as Markdown · Estimates carry ±30-50% error per title.