Sherlock Holmes: The Devil's Daughter
Frogwares · 2016 · $29.99 · Action · deal grade C
Measured on 2026-10-04 17:03 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $4.9k to $7.4k per month
- Opportunity: $6.2k per month at x1.00 dormancy
- Estimated lifetime owners: 786.0k
- 80% positive across 14524 reviews · 38.3 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Studio active elsewhere (13 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 10 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A narrative-driven detective adventure from Frogwares set in Victorian London where players investigate supernatural crimes using deduction and puzzle-solving.
Devil's Daughter sits in a quiet but stable pocket of the Frogwares catalog, holding solid mid-range residuals per month with a devoted 70% retention rate and positive sentiment above 79%. The game benefits from the studio's ongoing active development cycle (recent posts within weeks) and has aged into a discount-friendly entry point, making it valuable as a catalog anchor for detective-adventure enthusiasts or as a reference case in any revival of the studio's back catalog. However, the community expresses fatigue with repetitive mechanics versus Crimes and Punishment, and technical friction around accessibility and ultrawide support remains unresolved, limiting ceiling for new player acquisition. Most realistic play: watch.
- Risk: Player reports of ultrawide display incompatibility, resolution controls out of bounds, and accessibility friction suggest aging tech debt that requires studio resources to remediate.
- Risk: Direct comparison to predecessor (Crimes and Punishment) appears to pull sentiment downward; players perceive mechanical stagnation across the narrative adventure segment.
- Risk: Very light developer communication (1 post per year) and minimal ongoing iteration despite technical complaints suggest low priority within studio roadmap.
This case as Markdown · Estimates carry ±30-50% error per title.