Scarlet Idol
山雨工作室 · 2026 · $7.99 · Adventure · deal grade A
Measured on 2026-10-05 19:20 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $3.3k to $4.9k per month
- Opportunity: $5.3k per month at x1.30 dormancy
- Estimated lifetime owners: 106.0k
- 64% positive across 3020 reviews · 61.4 reviews/month
Why it's flagged
- Developer active, last post 4 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-05; the live figures above take precedence over any numbers in it.
A Chinese-language adventure game following a female protagonist through puzzle and chase sequences, released in 2026.
Scarlet Idol has accumulated solid lifetime revenue on a modest player base, driven almost entirely by Chinese-language reviews and regional strength in Indonesia and Russia. The game shows healthy residual earnings and a 65% positive rating despite performance complaints and narrative predictability. Interest here hinges on whether the developer's single-title catalog and dormant update cadence (no posts in 3 months, zero discounts run) signal opportunity for a refresh campaign, regional expansion, or acquisition of a low-stakes revenue asset with upside if localized or optimized. Most realistic play: watch.
- Risk: Multiple reviews report severe framerate and responsiveness issues, particularly during chase sequences and on lower-end hardware; performance may be limiting organic growth in key regions.
- Risk: Extreme localization imbalance (100% gap, with 2,576 of 2,675 Steam reviews in Simplified Chinese) suggests minimal appeal outside Chinese-speaking markets despite Russian regional ratio outlier.
- Risk: Puzzle design flagged as obscure by first-time players; a lack of in-game clarity or tutorial depth may be suppressing reviews and retention.
This case as Markdown · Estimates carry ±30-50% error per title.