ResidualPlaybeta Open the radar

Your Crown Is Mine

Lyyycaena · 2026 · $18.99 · Adventure · deal grade B

Measured on 2026-09-24 06:40 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $481 to $722 per month
  • Opportunity: $782 per month at x1.30 dormancy
  • Estimated lifetime owners: 1.4k
  • 84% positive across 45 reviews · 3.8 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-05; the live figures above take precedence over any numbers in it.

A narrative adventure game where you build stats and make choices to become, or usurp, a queen, with branching storylines tied to your moral alignment.

Your Crown Is Mine sits in a quiet niche: indie visual novel mechanics paired with stat-raising systems and genuine player agency. The 83% positive sentiment and median 6.75-hour playtime suggest a focused, satisfied playerbase despite the title's minimal visibility (peak 30-day players: single digits). The game is dev-published, has zero discount history, and carries solid low-to-mid residuals; it's a candidate for publishing support or localization expansion rather than acquisition, since the studio remains active and the IP is original. Most realistic play: publishing.

  • Risk: Visual novel + stat-raising hybrids occupy a crowded, discerning niche; discovery at this price point and with minimal marketing footprint is structurally difficult.
  • Risk: Player feedback flags unfinished UI polish, tonal inconsistency in dialogue, and an opaque energy/sleep mechanic that frustrates early adopters.
  • Risk: Single-title solo studio with no community-building presence (11 posts/year, carrd.co website) suggests limited capacity for post-launch support or marketing.

This case as Markdown · Estimates carry ±30-50% error per title.