QUIET DAN
ВСЖ · 2025 · $1.99 · Adventure · deal grade B
Measured on 2026-10-05 07:44 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $283 to $425 per month
- Opportunity: $761 per month at x2.15 dormancy
- Estimated lifetime owners: 51.4k
- 94% positive across 1515 reviews · 21.2 reviews/month
Why it's flagged
- Developer silent for 13 months
- Studio quiet across its whole catalog
- Store page localized in only 2 language(s)
- No Steam discount in 4.0 years (deepest tracked: -0%)
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
QUIET DAN is a minimalist adventure title released in 2025 by a single-title Russian developer, priced at $1.99 with strong Russian-language reception.
This title shows unusual resilience for a micro-priced indie release: 94% positive sentiment, sustained monthly reviews despite zero recent discounts or developer engagement, and solid lifetime revenue relative to its $1.99 price point. The catch is severe: player count has collapsed to single digits, the developer appears dormant (12+ months without communication), and the non-English review sample is toxic. The opportunity exists only if the IP or catalog rights are acquirable cheaply for a publisher seeking deep-discount bundling or regional catalog fill, not for revival or standalone growth. Most realistic play: licensing.
- Risk: Developer studio marked 'fading' with one title and no posts in 12+ months; maintenance and support infrastructure likely absent.
- Risk: Active player base has contracted to 1 concurrent user; heavy skew toward Russian-language audience with low English adoption despite 43 English reviews and positive English sentiment.
- Risk: No discounts run in 48 months and no workshops, DLC, or platform engagement; limited lever for re-engagement or monetization expansion.
This case as Markdown · Estimates carry ±30-50% error per title.