Thumper
Drool · 2016 · $19.99 · Action · deal grade B
Measured on 2026-09-24 10:52 UTC, 11 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $750 to $1.1k per month
- Opportunity: $1.5k per month at x1.60 dormancy
- Estimated lifetime owners: 264.0k
- 92% positive across 4419 reviews · 8.7 reviews/month
Why it's flagged
- Developer silent for 4.4 years
- Studio inactive: no public activity across 1 tracked titles
Analyst notes (AI-assisted)
Note written 2026-08-23; the live figures above take precedence over any numbers in it.
Thumper is a rhythm-action game built on tactile percussion gameplay and psychedelic visuals, with native VR support.
Thumper has generated $1.13M lifetime on modest marketing spend and maintains a 91.7% positive rating with 4,404 reviews, yet currently earns only $789/mo residual and sees 6 concurrent players. The community praises its distinctive tactile feedback and immersive VR implementation as underappreciated strengths. A revival campaign targeting VR platforms (Quest, PSVR2) or a licensing play with a rhythm-game publisher could unlock the IP's dormant potential without requiring developer involvement. Most realistic play: revival.
- Risk: VR support may require platform-specific optimization as headset ecosystems evolve; current build is 51 months old with no recent developer maintenance.
- Risk: Rhythm-action genre has contracted since 2016 peak; repositioning as a 'tactile experience' rather than pure rhythm game may be necessary to reach contemporary audiences.
- Risk: Studio appears inactive (no dev posts in 51 months); acquisition of catalog and IP would not include live support or design iteration.
This case as Markdown · Estimates carry ±30-50% error per title.