ResidualPlaybeta Open the radar

Long Live My Lady! 🍻 Tavern Simulator

sudo eat cake · 2026 · $6.99 · Casual · deal grade B

Measured on 2026-09-24 07:37 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $379 to $568 per month
  • Opportunity: $852 per month at x1.80 dormancy
  • Estimated lifetime owners: 1.4k
  • 90% positive across 39 reviews · 8.1 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago
  • Store page localized in only 2 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-04; the live figures above take precedence over any numbers in it.

A cozy tavern-management sim where you play a dwarf running a fantasy pub, balancing customer service, resource gathering, and NPC relationships.

This title punches well above its discovery profile: 94% positive sentiment, strong replay-loop design, and active modest residuals ($599/mo mid-range) on a minimal marketing footprint and zero discounting in four years. The developer remains operating and posting; the game appeals to the Steamdeck and cozy-game audiences, both proven resilient buyer cohorts. A quiet indie gem that could anchor a boutique catalog play or attract a publisher willing to invest in translation, QoL polish, and seasonal events to unlock dormant upside. Most realistic play: publishing.

  • Risk: Cozy-sim genre is crowded; differentiation depends on word-of-mouth and curation placement, both hard to scale without capital spend.
  • Risk: Player feedback flags inventory UI friction, audio-mute absence, and occasional crashes; platform friction on Steamdeck controls noted despite ease of remapping.
  • Risk: Solo developer studio with one title; succession risk and bandwidth constraints may limit post-acquisition support velocity.

This case as Markdown · Estimates carry ±30-50% error per title.