ResidualPlaybeta Open the radar

Brush Burial: Gutter World

Knife Demon Software · 2025 · $9.99 · Action · deal grade B

Measured on 2026-10-05 10:25 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.1k per month
  • Opportunity: $2.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 33.6k
  • 93% positive across 883 reviews · 20.9 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A stylish PS1-era immersive sim about a demon assassin navigating four hand-crafted levels with stealth, parkour, and visceral melee combat, no checkpoints.

Brush Burial: Gutter World is a compact, critically beloved indie title generating solid mid-four-figure monthly residuals on a tiny active player base, which signals strong attachment among its audience and healthy review velocity. The game operates at the intersection of immersive-sim rigor (Thief, Deus Ex lineage) and extreme accessibility constraints: four levels, ~7.5-hour median playtime, roguelike-restart design. This is a premium niche play best suited for a publisher seeking to expand the franchise or a studio evaluating cult IP acquisition within a known, passionate community. Most realistic play: publishing.

  • Risk: Core appeal is locked to hardcore immersive-sim and high-difficulty players; mass-market appeal is structurally limited by design philosophy.
  • Risk: No cloud saves, achievements or workshop support; roadmap and dev cadence unclear despite four-month radio silence post-launch.
  • Risk: Sequel (Bruiseland) has been teased in reviews and by studio, creating uncertainty around publishing strategy and whether the catalog will fragment.

This case as Markdown · Estimates carry ±30-50% error per title.