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Romance of the Three Kingdoms XIII

KOEI TECMO GAMES CO., LTD. · 2016 · $59.99 · Simulation · deal grade A

Measured on 2026-10-04 23:52 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.8k to $4.1k per month
  • Opportunity: $5.5k per month at x1.60 dormancy
  • Estimated lifetime owners: 379.0k
  • 58% positive across 7632 reviews · 10.7 reviews/month

Why it's flagged

  • Developer silent for 6.7 years
  • Studio active elsewhere (71 titles tracked), so this one may welcome a partner
  • Store page localized in only 4 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2016 turn-based grand strategy sim of the Three Kingdoms era, developed and published by Koei Tecmo with deep historical simulation mechanics.

Romance of the Three Kingdoms XIII maintains a solid mid-four-figure monthly residual stream from a small, engaged playerbase despite near-zero developer engagement for 6+ years. The title's high elasticity and regional concentration (Indonesia dominating) suggest untapped pricing and localization potential. For a publisher or revival partner, the dormant IP and established modding community could justify light content updates or a competitive relaunch in underserved markets; for Koei Tecmo itself, this represents catalog optimization low-hanging fruit. Most realistic play: revival.

  • Risk: Nearly 80 months post-build with zero developer posts in the same window; engine and infrastructure decay risk is material.
  • Risk: Strong regional skew toward Indonesia and China suggests Western appeal ceiling; mainstream audience has moved to newer titles in the franchise.
  • Risk: 57.9% positive sentiment is borderline; player complaints likely center on dated UI, balance, and lack of post-launch support.

This case as Markdown · Estimates carry ±30-50% error per title.