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Derelict Star

gate · 2026 · $9.99 · Action · deal grade B

Measured on 2026-09-24 02:29 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $784 to $1.2k per month
  • Opportunity: $1.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 6.2k
  • 94% positive across 160 reviews · 11.7 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

Derelict Star is a physics-driven precision platformer with exploration elements, built on an unconventional movement system that demands player mastery.

This title demonstrates exceptional player satisfaction (96% positive) and shows healthy residual revenue generation despite minimal marketing footprint and a single-developer studio. The game's niche appeal, deep mechanical complexity, and strong critical reception from those who engage suggest it appeals to a dedicated core audience willing to pay full price. The real opportunity lies in identifying whether dormancy reflects saturation of its target demographic, platform/visibility constraints, or an underexploited licensing or adaptation angle rather than in revival alone. Most realistic play: watch.

  • Risk: Ultra-niche genre (precision platformer) with small addressable market; player peak in last 30 days shows single-digit concurrent interest despite positive sentiment.
  • Risk: Unconventional physics engine is the core appeal but may limit engine porting, sequel development, or cross-platform expansion without significant rework.
  • Risk: Single-studio, single-title developer with minimal communication activity (1.78 months since last dev post) raises questions about roadmap clarity and long-term support commitment.

This case as Markdown · Estimates carry ±30-50% error per title.