ResidualPlaybeta

Kona

Parabole · 2017 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $1.2k to $1.7k per month
  • Opportunity: $2.8k per month at x1.90 dormancy
  • Estimated lifetime owners: 151.9k
  • 83%% positive across 3663 reviews · 18.0 reviews/month

Why it's flagged

  • Developer silent for 2.9 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last build shipped 33 months ago
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Kona is a 2017 survival-adventure game set in a frozen Canadian wilderness where players investigate a mysterious disappearance while managing cold, hunger, and inventory.

Kona has generated $489k lifetime revenue across ~152k units with a solid 82.8% positive review ratio and maintains $1.45k/mo residual income despite zero developer engagement in 34 months. The game occupies a defensible niche (survival + narrative + open-world exploration) with low churn and demonstrates real staying power in a quiet but stable audience; it's a credible acquisition target for a publisher seeking low-risk, high-margin backlist depth or a platform (console, mobile, VR) expansion play. Most realistic play: acquisition.

  • Risk: 33 months since last build update; compatibility and performance bugs may accumulate on new OS versions or hardware without maintenance.
  • Risk: Survival-adventure genre is crowded (The Long Dark, Grounded, etc.); category velocity and player discovery have likely plateaued.
  • Risk: Developer (Parabole) has only 2 titles and no forum activity in 34 months, suggesting limited post-acquisition support capacity.

This case as Markdown · Estimates carry ±30-50%% error per title.