METAL SLUG 2
SNK CORPORATION · 2016 · $6.99 · Action · deal grade B
Measured on 2026-09-23 14:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $271 to $406 per month
- Opportunity: $542 per month at x1.60 dormancy
- Estimated lifetime owners: 77.0k
- 89% positive across 1445 reviews · 9.0 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (18 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-09-12; the live figures above take precedence over any numbers in it.
Metal Slug 2 is SNK's 2016 Steam port of the classic arcade run-and-gun shooter, featuring expanded character rosters and enemy variety.
Metal Slug 2 generates solid low-to-mid four-figure monthly residuals from a stable, niche audience of arcade purists and retro action fans. The title benefits from SNK's strong IP stewardship, achieved an 88% positive rating despite modest concurrent players, and sits dormant on discount strategy. For a publisher seeking evergreen back-catalog revenue or a studio exploring 2D action IP licensing partnerships, this represents a proven but undermonetized property worth gentle revival via controller support improvements and regional localization. Most realistic play: publishing.
- Risk: Multiple players flag substandard controller implementation as a friction point for console and gamepad audiences.
- Risk: Median session length under 2 hours suggests high churn and limited engagement depth; player retention sits at 15%.
- Risk: Brazilian localization gap (68% untranslated) leaves money on the table in a key review demographic.
This case as Markdown · Estimates carry ±30-50% error per title.