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METAL SLUG 2

SNK CORPORATION · 2016 · $6.99 · Action · deal grade B

Measured on 2026-09-23 14:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $271 to $406 per month
  • Opportunity: $542 per month at x1.60 dormancy
  • Estimated lifetime owners: 77.0k
  • 89% positive across 1445 reviews · 9.0 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio active elsewhere (18 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

Metal Slug 2 is SNK's 2016 Steam port of the classic arcade run-and-gun shooter, featuring expanded character rosters and enemy variety.

Metal Slug 2 generates solid low-to-mid four-figure monthly residuals from a stable, niche audience of arcade purists and retro action fans. The title benefits from SNK's strong IP stewardship, achieved an 88% positive rating despite modest concurrent players, and sits dormant on discount strategy. For a publisher seeking evergreen back-catalog revenue or a studio exploring 2D action IP licensing partnerships, this represents a proven but undermonetized property worth gentle revival via controller support improvements and regional localization. Most realistic play: publishing.

  • Risk: Multiple players flag substandard controller implementation as a friction point for console and gamepad audiences.
  • Risk: Median session length under 2 hours suggests high churn and limited engagement depth; player retention sits at 15%.
  • Risk: Brazilian localization gap (68% untranslated) leaves money on the table in a key review demographic.

This case as Markdown · Estimates carry ±30-50% error per title.