TIS-100
Zachtronics · 2015 · $6.99 · Indie · deal grade B
Measured on 2026-10-02 08:10 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $310 to $465 per month
- Opportunity: $736 per month at x1.90 dormancy
- Estimated lifetime owners: 221.0k
- 97% positive across 4119 reviews · 10.3 reviews/month
Why it's flagged
- Developer silent for 2.5 years
- Studio active elsewhere (9 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 8 sales in the last 12 months
- Proven demand elasticity: x1.7 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
A puzzle game where you program a fictional 1980s-style computer using low-level assembly language to solve increasingly complex logic challenges.
TIS-100 occupies a rare niche: a 2015 indie title with exceptional durability, near-perfect player sentiment, and a tight community of hobbyists and computer-science enthusiasts who return regularly. Residual revenue is modest but stable; the real opportunity lies in licensing the IP to educational platforms, or acquiring it as a low-risk anchor for a puzzle-game publisher's catalog. The game has strong longevity signals despite minimal marketing post-launch and near-zero developer engagement, suggesting the design is self-sustaining. Most realistic play: licensing.
- Risk: Niche appeal limits mainstream growth; audience is self-selected and unlikely to expand without significant creative refresh.
- Risk: Single-player puzzle title with no multiplayer or social features; engagement plateau is natural and not reversible.
- Risk: Developer has been silent for nearly 29 months; acquisition would require clarity on continued studio support or commitment to maintenance-only mode.
This case as Markdown · Estimates carry ±30-50% error per title.