Judge Dredd: Dredd vs. Death
Rebellion · 2009 · $7.99 · Action · deal grade B
Measured on 2026-09-26 06:54 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $255 to $383 per month
- Opportunity: $606 per month at x1.90 dormancy
- Estimated lifetime owners: 84.7k
- 87% positive across 1292 reviews · 7.4 reviews/month
Why it's flagged
- Developer silent for 7.6 years
- Studio active elsewhere (20 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 2 months ago, 5 sales in the last 12 months
- Proven demand elasticity: x1.6 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-11; the live figures above take precedence over any numbers in it.
Judge Dredd: Dredd vs. Death is a 2009 first-person shooter licensed from the iconic 2000 AD comic franchise, centered on the dystopian law-enforcement aesthetic.
This title sits in a narrow but real sweet spot: a licensed IP property with solid historical retention (87% positive, 1,289 total reviews) that generates quiet four-figure monthly residuals with zero recent discount activity. The game holds niche appeal among 2000 AD fans and early-2000s shooter enthusiasts, but declining active play and localization gaps (18.8% missing Russian translation despite high Russian review share) suggest upside from community fixes rather than fresh development. Best suited for a publisher seeking low-risk catalog stabilization or a Rebellion studio partner exploring micro-revival tactics. Most realistic play: publishing.
- Risk: 2000 AD retains underlying comic-property rights; any revival requires franchise sign-off and may face renewal uncertainty if Rebellion's license terms are opaque or time-limited.
- Risk: 15-year-old codebase shows age to modern players (see review 2); backwards compatibility and mod support are minimal (no workshop, no cloud saves), limiting longevity.
- Risk: Player base is tiny (4 concurrent now, 8 peak in last 30 days) and aging; nostalgia is the primary driver, not new-player acquisition.
This case as Markdown · Estimates carry ±30-50% error per title.