The Island of Doctor Morose
Square Butterfly Interactive · 2026 · $9.99 · Adventure · deal grade B
Measured on 2026-09-26 21:28 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $926 to $1.4k per month
- Opportunity: $1.5k per month at x1.30 dormancy
- Estimated lifetime owners: 3.8k
- 96% positive across 110 reviews · 13.8 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-02; the live figures above take precedence over any numbers in it.
A macabre, rhyming adventure-puzzle game inspired by Dr. Seuss aesthetics with horror and exploration elements, launched in early 2026.
The Island of Doctor Morose is a breakout indie title with exceptional community sentiment (95% positive) and solid residual monthly revenue despite minimal marketing footprint and zero discount activity. Its distinctive voice, art direction, and mechanical depth have built genuine replay value and player attachment. The opportunity lies in modest but sustainable catalog revenue, or in recognizing this as a blueprint for a micro-studio's sustainable publishing model: low acquisition cost, high sentiment retention, and organic word-of-mouth momentum. Best suited for publishers seeking undervalued catalog depth or revival campaigns targeting niche puzzle-adventure audiences. Most realistic play: acquisition.
- Risk: Title has no discount history and sits at $9.99; elasticity data suggests aggressive pricing or promotion may not drive volume meaningfully, risking margin compression.
- Risk: Studio is single-title; no track record of multi-project delivery, post-launch support cadence, or ability to scale production.
- Risk: No cloud save, achievements, trading cards, or workshop support; modernization costs for platform feature parity unknown.
This case as Markdown · Estimates carry ±30-50% error per title.