ResidualPlaybeta Open the radar

The Temple of Elemental Evil

Troika Games · 2025 · $9.99 · RPG · deal grade B

Measured on 2026-10-01 20:26 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.3k to $1.9k per month
  • Opportunity: $2.0k per month at x1.30 dormancy
  • Estimated lifetime owners: 14.3k
  • 71% positive across 362 reviews · 18.7 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A 2003 turn-based D&D 3.5 CRPG faithful to tabletop rules, now on Steam with active community patches.

Temple of Elemental Evil occupies a rare niche: a mechanically rigorous old-school D&D adapter with loyal, vocal players and steady residual income despite zero promotion in 12 months. The game's strongest asset is its ruleset fidelity and multi-decade community investment (Circle of Eight modding effort). Acquisition makes sense only if a buyer has bandwidth to steward a dormant legacy title, or if a D&D-adjacent publisher wants catalog depth and genre credibility without new development cost. Most realistic play: watch.

  • Risk: Rights to D&D 3.5 mechanics and setting held by Wizards of the Coast; any material update or re-release requires license negotiation.
  • Risk: Built on 2003 engine; modern OS/GPU compatibility and UI modernization carry high technical debt.
  • Risk: Ultra-niche audience (49 peak players in 30 days); expansion requires either ruleset-faithful new content or a user-facing quality-of-life overhaul neither is cheap.

This case as Markdown · Estimates carry ±30-50% error per title.