Sacrifice
Shiny Entertainment · 2009 · $24.99 · · deal grade B
Measured on 2026-10-02 21:20 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $304 to $456 per month
- Opportunity: $608 per month at x1.60 dormancy
- Estimated lifetime owners: 50.3k
- 92% positive across 711 reviews · 2.8 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Last discounted 0 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-10; the live figures above take precedence over any numbers in it.
Sacrifice is a 2000 real-time strategy hybrid from Shiny Entertainment that blends third-person action with tactical spell casting and creature summoning across five single-player campaigns.
Sacrifice occupies a genuinely unique design space (action-RTS fusion) that remains underexplored two decades later, with a devoted core holding strong engagement metrics and minimal ongoing support costs. The IP is owned by Interplay, limiting standalone acquisition value, but the title is a candidate for publishing revival, localization completion, or licensing to a studio interested in reviving dormant genre hybrids. A mid-sized owner base and residual revenue stream make it a low-risk catalog hold or publishing test case. Most realistic play: publishing.
- Risk: Action-RTS hybrids fell out of favor after the early 2000s; modern player expectations around UI, pacing and online features may require significant design investment to make the title attractive beyond nostalgic players.
- Risk: No cloud save, no achievements, no Steam cards, and a localization gap in Russian suggest aging infrastructure that may limit appeal to console ports or international expansion without rework.
- Risk: Interplay's ownership and current publishing role create IP and contractual complexity; any revival play requires publisher alignment on terms and creative direction.
This case as Markdown · Estimates carry ±30-50% error per title.