Five Nights at Freddy's 4
Scott Cawthon · 2015 · $7.99 · Action · deal grade A
- Estimated net residual revenue: $4.4k to $6.6k per month
- Opportunity: $11.6k per month at x2.10 dormancy
- Estimated lifetime owners: 999.6k
- 93%% positive across 16874 reviews · 128.5 reviews/month
Why it's flagged
- Developer silent for 10.3 years
- Studio inactive: no public activity across 5 tracked titles
- Last build shipped 9.3 years ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
A first-person survival horror game where you defend yourself from animatronic creatures by listening for audio cues and closing doors each night.
FNAF 4 remains the franchise's most acclaimed entry (92.9% positive) and carries $5.5k/mo in residual revenue on a $7.99 price point with minimal marketing spend. The title has been dormant since launch (developer inactive 123 months), making it a prime candidate for a publisher seeking to monetize existing IP catalog momentum without active development risk. The community is vocal and deeply engaged, with specific friction points (audio balance, bug fixes, missing features) that a focused maintenance patch could unlock. Any play here hinges on securing rights from Scott Cawthon, whose recent pivots away from game development and toward publishing may create unexpected availability. Most realistic play: licensing.
- Risk: Developer has been publicly inactive for 10+ years and shifted business focus away from game development; IP ownership and willingness to license unclear.
- Risk: Players consistently report bugs (review #11: 5+ game-breaking issues) and audio design flaws; underlying Clickteam engine may resist modern fixes without full rebuild.
- Risk: Genre saturation and franchise fatigue; FNAF 4 is 9+ years old and competes against newer entries, remakes, and spin-offs with stronger technical polish.
This case as Markdown · Estimates carry ±30-50%% error per title.