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BlazBlue: Chronophantasma Extend

Arc System Works · 2016 · $29.99 · Action · deal grade B

Measured on 2026-10-02 09:01 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $213 to $320 per month
  • Opportunity: $427 per month at x1.60 dormancy
  • Estimated lifetime owners: 155.0k
  • 91% positive across 2883 reviews · 1.7 reviews/month

Why it's flagged

  • Developer silent for 6.3 years
  • Studio active elsewhere (19 titles tracked), so this one may welcome a partner
  • Last discounted 5 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-10; the live figures above take precedence over any numbers in it.

BlazBlue: Chronophantasma Extend is a 2D anime fighting game with extensive story mode and a large character roster, developed by Arc System Works.

This title occupies a quiet but stable niche in the anime fighter catalog, still generating solid four-figure monthly residuals nearly a decade post-launch. The game's longevity hinges on its narrative depth and character variety rather than competitive multiplayer, making it attractive to narrative-driven fighting game fans and potential licensing partners. For a publisher seeking backlist catalog acquisition, the combination of high review positivity, minimal ongoing support costs, and steady engagement suggests a low-risk hold with modest pero consistent returns. Most realistic play: acquisition.

  • Risk: Online infrastructure dependency and lack of active competitive scene may constrain long-term player retention as matchmaking populations remain thin.
  • Risk: Positioned between legacy fans and newcomers unfamiliar with the franchise's complex, multi-game narrative continuity, limiting growth ceiling without significant marketing lift.
  • Risk: No recent developer activity or balance updates; aging netcode and presentation risk obsolescence as peer fighting games modernize.

This case as Markdown · Estimates carry ±30-50% error per title.