Mom Stolen in Space
Uno · 2026 · $9.99 · Simulation · deal grade B
Measured on 2026-09-26 15:40 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $342 to $512 per month
- Opportunity: $683 per month at x1.60 dormancy
- Estimated lifetime owners: 5.1k
- 68% positive across 137 reviews · 5.1 reviews/month
Why it's flagged
- No developer announcement on record, ever
Analyst notes (AI-assisted)
Note written 2026-09-10; the live figures above take precedence over any numbers in it.
A small-scale comedy adventure about rescuing your mother from space, currently earning modest residuals with a divided player reception.
Mom Stolen in Space sits in the overlooked niche of low-player-count indie titles with real engagement among its core audience. The title shows residual traction through steady review activity and a 68% positive rating despite minimal ongoing support, suggesting latent demand among genre enthusiasts. Opportunity depends entirely on intent: a straightforward acquisition makes limited sense for a premium publisher, but a revival angle (localization, bug fixes, modest marketing push to East Asian markets where Chinese and Russian speakers concentrate) could unlock the high-end opportunity estimate. For a small studio seeking a catalog add, the low barrier to entry may justify exploration. Most realistic play: revival.
- Risk: Reviews highlight missing features and mandatory patch friction; one-click polish or QoL work is likely table stakes before any revival campaign.
- Risk: Extremely small active player base (4 in last 30 days) signals narrow appeal; scaling audience will face discovery and genre saturation headwinds.
- Risk: Single-game studio status and no visible dev activity in the data window raise questions about engineering resources for post-acquisition support.
This case as Markdown · Estimates carry ±30-50% error per title.