ResidualPlaybeta Open the radar

771

Admia · 2026 · $5.99 · Indie · deal grade B

Measured on 2026-09-16 15:57 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.9k to $2.8k per month
  • Opportunity: $3.8k per month at x1.60 dormancy
  • Estimated lifetime owners: 1.8k
  • 70% positive across 46 reviews · 47.0 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio active elsewhere (5 titles tracked), so this one may welcome a partner
  • Last build shipped 0 months ago

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

771 is a seven-segment horror experience where each developer created an independent scary vignette, released in early 2026 by indie studio Admia.

771 sits in an interesting pocket: it has achieved modest lifetime net revenue and maintains steady review velocity despite minimal promotional activity, suggesting organic word-of-mouth and streamer interest carry it. The game's structural novelty (seven autonomous developer segments) and polarized reception (70% positive, but vocal criticism about asset-pack aesthetics and incoherent design) indicate a title with niche appeal that could be resuscitated through retrospective streaming campaigns or a curated director's-cut re-release. Not a major acquisition target, but worth tracking for publishing partnerships or regional localization plays, especially in Korea and China where review presence is notable. Most realistic play: watch.

  • Risk: Reports of bugs requiring restart and extreme blur beyond 3 feet suggest optimization or engine issues that may resurface as player base grows.
  • Risk: Polarized reception driven by the seven-developer conceit may limit mainstream appeal; positioning the fragmentation as a feature rather than a flaw is critical for any revival.
  • Risk: Median playtime under 40 minutes and criticism of brevity indicate player expectation mismatch, limiting repeat purchase or franchise potential.

This case as Markdown · Estimates carry ±30-50% error per title.