ResidualPlaybeta Open the radar

Hurtworld

Bankroll Studios · 2019 · $24.99 · Action · deal grade B

Measured on 2026-10-05 16:29 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $656 to $984 per month
  • Opportunity: $1.3k per month at x1.60 dormancy
  • Estimated lifetime owners: 945.0k
  • 76% positive across 30947 reviews · 6.1 reviews/month

Why it's flagged

  • Developer silent for 3.6 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 3 months ago, 2 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Hurtworld is a hardcore survival-crafting game that competes in the Rust-adjacent open-world PvP space, built by Bankroll Studios and released in 2019.

The title generated roughly 945k lifetime units and sits at a solid four-figure monthly residual, despite minimal developer engagement for the past 3.5 years. Current community pulse is mixed: the game holds a 76% positive rating and recent sentiment has ticked upward, yet the active playerbase is extremely small and the franchise feels dormant. This makes Hurtworld a thinly-staffed IP with modest but stable cash generation, suitable for an operator seeking a low-maintenance survival title or a revival campaign willing to invest in content and community re-engagement. Most realistic play: revival.

  • Risk: The survival-crafting segment is crowded and dominated by established franchises; players already invested in Rust, DayZ or Valheim are unlikely to migrate absent dramatic new content.
  • Risk: Developer has posted no public updates in 41+ months; no clear IP stewardship signal or roadmap exists, raising questions about future direction and player trust.
  • Risk: No achievements, cards, cloud save or workshop support suggests an older or simplified tech stack that may deter modern players expecting baseline feature parity.

This case as Markdown · Estimates carry ±30-50% error per title.