ResidualPlaybeta Open the radar

Insomnia: Chapter One

Melon Polygons · 2026 · $4.99 · Adventure · deal grade D

Measured on 2026-10-01 22:09 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $407 to $610 per month
  • Opportunity: $508 per month at x1.00 dormancy
  • Estimated lifetime owners: 5.8k
  • 77% positive across 154 reviews · 12.2 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago

Analyst notes (AI-assisted)

Note written 2026-09-14; the live figures above take precedence over any numbers in it.

Insomnia: Chapter One is a short atmospheric horror-adventure built around psychological dread and environmental storytelling, launched in early 2026 by a solo or micro studio.

This title shows modest but sustained traction: solid low-four-figure monthly residuals, 76% positive sentiment, and consistent review velocity despite zero promotion in four years. The developer remains active and players explicitly request a sequel. Revival or publishing angle could be strong if the studio has Chapter 2 in progress; acquisition of the IP alone carries minimal catalog value unless bundled with sequel rights or a live roadmap. Most realistic play: publishing.

  • Risk: Game generated under 6,000 lifetime units and zero current players; indie horror-adventure saturation on Steam is intense and discoverability costs are high.
  • Risk: Last developer activity was under three months ago; no public communication on sequel timeline or continued support.
  • Risk: Studio has only this one title; no back-catalog, brand equity, or distribution track record to leverage for sequel launch.

This case as Markdown · Estimates carry ±30-50% error per title.