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Dead Effect 2

BadFly Interactive, a.s. · 2016 · $11.99 · Action · deal grade B

Measured on 2026-09-23 13:25 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $277 to $415 per month
  • Opportunity: $554 per month at x1.60 dormancy
  • Estimated lifetime owners: 125.0k
  • 73% positive across 2320 reviews · 5.4 reviews/month

Why it's flagged

  • Developer silent for 7.6 years
  • Studio inactive: no public activity across 2 tracked titles
  • Store page localized in only 4 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-11; the live figures above take precedence over any numbers in it.

Dead Effect 2 is a sci-fi action shooter with looter mechanics, originally ported from mobile to PC in 2016.

This title holds modest but steady residuals across a small, stable audience that skews heavily toward Russian and English speakers. The developer studio is inactive, making the IP potentially acquirable at modest cost; however, the game's age, thin localization, and minimal ongoing support mean upside is capped unless paired with a live-service refresh or bundled into a larger catalog play. Best suited for a publisher seeking catalog depth rather than growth. Most realistic play: acquisition.

  • Risk: Player base has contracted to single digits concurrent; revival would require sustained post-launch investment to rebuild community.
  • Risk: Mobile-to-PC port architecture may limit scalability and modding potential; no cloud save or workshop support signals legacy codebase.
  • Risk: Developer studio status is inactive; no public communications in 90+ months raises questions about asset quality, unfixed bugs, and support liability.

This case as Markdown · Estimates carry ±30-50% error per title.