THE CANON OF BALLS
Helios Monk · 2026 · $3.99 · Action · deal grade A
Measured on 2026-09-24 02:40 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $6.0k to $9.0k per month
- Opportunity: $9.7k per month at x1.30 dormancy
- Estimated lifetime owners: 12.0k
- 99% positive across 336 reviews · 224.1 reviews/month
Why it's flagged
- Developer active, last post 1 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-08-28; the live figures above take precedence over any numbers in it.
A first-person physics-based marble platformer with cooperative play and a devoted niche community hungry for content expansion.
The Canon of Balls is a micro-budget title punching well above its weight class in player satisfaction (100% positive, 95% still active) and community engagement. The residual cash flow sits comfortably in the five-figure monthly range, driven by strong organic word-of-mouth and content creator visibility. For a revival or publishing partner, the signal is unambiguous: players want more maps and refinement, not reinvention. The developer is shipping updates and posting monthly, suggesting capacity and intent to extend. This is a rare case of a small indie game sustaining healthy engagement without the discounting churn that kills long-tail titles. Most realistic play: revival.
- Risk: Audience is highly specialized (marble-game enthusiasts, collectathon nostalgia seekers, physics-platformer fans); mainstream expansion would require deliberate design choices that risk alienating the core base.
- Risk: Players note menu jank and FOV slider gaps; platform expectations around polish scale with revenue tier, and remediation costs may exceed short-term incremental gain.
- Risk: Current player count hovers near single digits at rest; server or matchmaking infrastructure for scaled cooperative play would require architecture rethink.
This case as Markdown · Estimates carry ±30-50% error per title.