Towers of Scale
Makiki · 2026 · $9.99 · Indie · deal grade B
Measured on 2026-09-24 07:35 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $603 to $904 per month
- Opportunity: $980 per month at x1.30 dormancy
- Estimated lifetime owners: 1.0k
- 100% positive across 26 reviews · 9.0 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-05; the live figures above take precedence over any numbers in it.
Towers of Scale is an indie puzzle-strategy game in early access with minimalist aesthetics and deep mechanical complexity.
This title shows genuine staying power: a tiny but wholly engaged player base (100% positive, median 177 hours per player) generating solid four-figure monthly residuals despite near-zero marketing footprint and only four promotions in a year. The developer remains active and players are explicitly asking for content. The play is not acquisition but patient publishing partnership or a quiet revival campaign targeting niche strategy communities who value longevity over hype. Most realistic play: publishing.
- Risk: Ultra-niche player base (single-digit concurrent, though with exceptional retention) limits upside unless content or positioning substantially broadens appeal.
- Risk: Early access status and single-language release suggest unfinished scope; unclear if dev roadmap can sustain momentum or if scope creep will stall progress.
- Risk: Solo developer (studio_titles: 1, domain suggests individual operation) creates key-person risk if full-time commitment wavers.
This case as Markdown · Estimates carry ±30-50% error per title.