ResidualPlaybeta Open the radar

Legends of Wasteland

清友工作室 · 2026 · $6.99 · Action · deal grade B

Measured on 2026-09-26 19:47 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $270 to $404 per month
  • Opportunity: $505 per month at x1.50 dormancy
  • Estimated lifetime owners: 12.8k
  • 63% positive across 335 reviews · 5.7 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Store page localized in only 4 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

Legends of Wasteland is a post-apocalyptic action-idle game with class-based progression and skill trees, developed by Chinese independent studio 清友工作室.

This title occupies an awkward middle ground: it has generated modest lifetime revenue and maintains a small but engaged player base, yet sits dormant with no discount activity in four years and minimal developer communication. The game's core loop (accelerated idle-action hybrid) appeals to a niche segment, but localization gaps, balance issues, and feature-claim discrepancies have capped adoption. A publisher interested in Asian-market catalog revitalization or a studio seeking a low-risk catalog add might see value in a point acquisition, provided they can stomach light content cleanup and Russian/Chinese localization polish. Most realistic play: acquisition.

  • Risk: No discount activity in 48 months and minimal dev posts suggest the codebase may be unmaintained; engine compatibility and server stability should be verified before acquisition.
  • Risk: Idle-action hybrid mechanics are saturated; without a compelling refresh angle, residual revenue may decline further post-acquisition if new owner invests minimally.
  • Risk: Marketing claims in store description do not match in-game reality (class and skill counts), creating buyer-perception risk and potential refund liability if revived.

This case as Markdown · Estimates carry ±30-50% error per title.