ResidualPlaybeta Open the radar

Staxel

Plukit · 2019 · $19.99 · Indie · deal grade B

Measured on 2026-09-26 02:04 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $331 to $497 per month
  • Opportunity: $663 per month at x1.60 dormancy
  • Estimated lifetime owners: 124.0k
  • 78% positive across 4834 reviews · 3.9 reviews/month

Why it's flagged

  • Developer silent for 5.0 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-08; the live figures above take precedence over any numbers in it.

Staxel is a cozy voxel-building sandbox with farming and community simulation elements, launched in 2019 by indie studio Plukit.

Staxel sits in a quiet niche between Stardew Valley's farming loop and Minecraft's creative building, holding a modest but stable player base and positive sentiment (78% positive across 3,100+ reviews) despite zero promotional activity in the past year. The game has generated solid lifetime value, though current monthly residuals are modest; the opportunity lies in light live-ops, a targeted marketing refresh for dormant wishlists, or as a publishing catalog anchor for a small developer portfolio. The studio's silence and absence of community posts suggest limited ongoing support, making acquisition attractive primarily for publishers looking to manage quiet-revenue titles with minimal operational overhead. Most realistic play: acquisition.

  • Risk: Developer has been silent for nearly 60 months; code stability and compatibility drift are unknowns without active maintenance.
  • Risk: Cozy building-sandbox category is crowded; differentiation from Stardew Valley and established voxel titles is not obvious to new players.
  • Risk: No cloud save, no recent patches, and localization gap (12.7% untranslated, heavily in Brazilian Portuguese) may limit growth in emerging markets.

This case as Markdown · Estimates carry ±30-50% error per title.