Saint of Chains
MystiveDev · 2026 · $12.99 · Action · deal grade B
Measured on 2026-09-29 20:56 UTC, 6 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $544 to $815 per month
- Opportunity: $883 per month at x1.30 dormancy
- Estimated lifetime owners: 3.3k
- 86% positive across 92 reviews · 6.2 reviews/month
Why it's flagged
- Developer active, last post 3 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 3 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-02; the live figures above take precedence over any numbers in it.
Saint of Chains is a first-person psychological horror inspired by Silent Hill and Cry of Fear, released in early 2026 by solo developer MystiveDev.
This title sits in a narrow but real niche: a derivative but competent horror pastiche with strong community goodwill, solid residual income, and a developer actively patching post-launch. The economics are modest but stable. Acquisition makes little sense; publishing support or a modest revival campaign could extend its quiet revenue stream, but scale is limited by design and player ceiling. Most relevant for publishers seeking low-risk catalog depth or developers studying community management in the horror space. Most realistic play: watch.
- Risk: Player concurrency is near-zero; game exists in residual-revenue mode with no indication of returning to active play cycles.
- Risk: Heavy aesthetic borrowing from Silent Hill may create friction if any rights holder takes interest, though no formal infringement signals are present.
- Risk: Single-developer studio with two titles total; bus factor and long-term maintenance risk are non-trivial.
This case as Markdown · Estimates carry ±30-50% error per title.