ResidualPlaybeta Open the radar

EARTH DEFENSE FORCE 4.1 The Shadow of New Despair

SANDLOT · 2016 · $19.99 · Action · deal grade B

Measured on 2026-09-24 10:45 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.8k to $2.8k per month
  • Opportunity: $3.0k per month at x1.30 dormancy
  • Estimated lifetime owners: 506.0k
  • 95% positive across 10553 reviews · 21.4 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Earth Defense Force 4.1 is a 2016 arcade-style third-person shooter about fighting alien invaders and giant insects with destructible environments and heavy weapons.

EDF 4.1 holds a devoted, small-but-stable playerbase nearly a decade after release, generating solid monthly residuals with minimal ongoing development cost. The 94%+ positive sentiment and high replay hours (median 24.7h) reflect a franchise with genuine cult appeal, though the playerbase is geographically fragmented (mostly Asian) and the title is demonstrably aging relative to EDF 5. For a publisher, this is a low-risk catalog hold; for a revival partner, the case depends on whether a modern port, localization refresh, or seasonal content push can widen the English-speaking audience without cannibalizing EDF 5 sales. Most realistic play: watch.

  • Risk: EDF 5 (2019) is the superior product in most gameplay dimensions; players explicitly recommend it as the entry point, risking player migration downward if both titles remain in active circulation at similar price.
  • Risk: Language and regional server fragmentation (Korean, Japanese, Chinese speakers dominate) creates friction for English-language matchmaking and community cohesion.
  • Risk: UI and control design (no mouse support in menus, jank acknowledged even by fans) is dated and would require substantial polish to appeal to a mainstream audience.

This case as Markdown · Estimates carry ±30-50% error per title.