ResidualPlaybeta Open the radar

Wink Out

Clevergence Games · 2026 · $7.99 · Action · deal grade B

Measured on 2026-09-24 08:11 UTC, 20 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $673 to $1.0k per month
  • Opportunity: $1.1k per month at x1.30 dormancy
  • Estimated lifetime owners: 1.2k
  • 100% positive across 37 reviews · 12.6 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-02; the live figures above take precedence over any numbers in it.

Wink Out is a 1v1 physics-based shooter with roguelike card-draft mechanics that shift gameplay each round.

This is a deliberately niche, high-velocity couch-play title in very early access with strong attachment signals (100% positive sentiment, 70% still-playing) and solid four-figure monthly residuals. The tiny current player base and recent launch mean it reads as a watch: if the studio can sustain development momentum and add the matchmaking players are requesting, the core loop's replayability and chaos-combo appeal could support publishing or revival investment down the line. Not an immediate acquisition target, but worth tracking if Clevergence Games signals intent to expand beyond single-title operations. Most realistic play: watch.

  • Risk: Couch-play 1v1 shooters are a tiny category; online matchmaking (the top player ask) adds complexity and could dilute what makes the game special for its core audience.
  • Risk: Early access with no Discord/community infrastructure mentioned; long-term retention and critical-mass multiplayer viability remain unproven.
  • Risk: Solo developer or very small team (one title, 11 posts/year) limits bandwidth for feature roadmap execution.

This case as Markdown · Estimates carry ±30-50% error per title.