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Landlord Simulator

BeyondPlanet · 2026 · $13.99 · Casual · deal grade C

Measured on 2026-09-24 07:22 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.0k to $3.0k per month
  • Opportunity: $2.5k per month at x1.00 dormancy
  • Estimated lifetime owners: 1.2k
  • 65% positive across 31 reviews · 21.5 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago

Analyst notes (AI-assisted)

Note written 2026-08-30; the live figures above take precedence over any numbers in it.

Early-access casual tycoon where players build a rental empire through property management, tenant screening, and ancillary revenue streams like parking and trading.

Landlord Simulator sits in a quiet but viable niche: the property-management sim genre has proven durable (Two Point Hospital, Game Dev Tycoon), yet this title remains largely invisible outside its small active base. The studio is young, recently updated (last dev post within weeks), and has zero discount history, suggesting the team is still learning monetization and audience acquisition. For a publisher willing to invest in content roadmap clarity and regional localization (Spanish gap noted), there is latent appeal in the core loop and a mid-sized owner base that rewards engagement. Revival angle is strongest; acquisition of an early-access title this early in its lifecycle is uncommon but possible if IP rights are clean. Most realistic play: revival.

  • Risk: Player base is tiny and flatlined; the game must prove it can scale beyond its current foothold before further investment.
  • Risk: Early-access status means core systems (tutorial pacing, minigame economy balance) are still unproven at scale.
  • Risk: Reviews cite minigame friction and slow progression as drag on retention; design debt may require rework, not just content.

This case as Markdown · Estimates carry ±30-50% error per title.