ResidualPlaybeta

Ghost of a Tale

SeithCG · 2018 · $19.99 · Action · deal grade A

  • Estimated net residual revenue: $2.2k to $3.4k per month
  • Opportunity: $5.9k per month at x2.10 dormancy
  • Estimated lifetime owners: 209.9k
  • 91%% positive across 5303 reviews · 26.2 reviews/month

Why it's flagged

  • Developer silent for 5.8 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last build shipped 7.5 years ago
  • Last discounted 1 months ago, 5 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

A hand-drawn stealth adventure about a mouse knight escaping a cat-ruled castle, with minimal combat and strong narrative appeal.

Ghost of a Tale has generated $902k lifetime on modest sales volume (210k units) and maintains steady residual revenue ($2.8k/mo mid estimate) with a 91% positive rating and active community interest in sequels. The game's sole developer status and dormant publishing infrastructure create acquisition or revival opportunities for studios seeking proven IP with low-risk catalog depth, particularly given confirmed sequel plans and strong emotional attachment from its niche but loyal audience. Most realistic play: acquisition.

  • Risk: Developer SeithCG has published only this one title and posted no updates in ~70 months; successor studio structure or IP ownership clarity would be essential due diligence.
  • Risk: Player reports of persistent mechanical bugs (gate-state logic, sprint regeneration issues) across review sample suggest maintenance backlog; unfixed issues in a 6-year-old title may indicate engine or codebase fragility.
  • Risk: Low velocity (5 sales in trailing 12 months) and high elasticity (1.5) indicate price sensitivity; mainstream audience appeal remains niche despite critical success.

This case as Markdown · Estimates carry ±30-50%% error per title.