Ghost of a Tale
SeithCG · 2018 · $19.99 · Action · deal grade A
- Estimated net residual revenue: $2.2k to $3.4k per month
- Opportunity: $5.9k per month at x2.10 dormancy
- Estimated lifetime owners: 209.9k
- 91%% positive across 5303 reviews · 26.2 reviews/month
Why it's flagged
- Developer silent for 5.8 years
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 7.5 years ago
- Last discounted 1 months ago, 5 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
A hand-drawn stealth adventure about a mouse knight escaping a cat-ruled castle, with minimal combat and strong narrative appeal.
Ghost of a Tale has generated $902k lifetime on modest sales volume (210k units) and maintains steady residual revenue ($2.8k/mo mid estimate) with a 91% positive rating and active community interest in sequels. The game's sole developer status and dormant publishing infrastructure create acquisition or revival opportunities for studios seeking proven IP with low-risk catalog depth, particularly given confirmed sequel plans and strong emotional attachment from its niche but loyal audience. Most realistic play: acquisition.
- Risk: Developer SeithCG has published only this one title and posted no updates in ~70 months; successor studio structure or IP ownership clarity would be essential due diligence.
- Risk: Player reports of persistent mechanical bugs (gate-state logic, sprint regeneration issues) across review sample suggest maintenance backlog; unfixed issues in a 6-year-old title may indicate engine or codebase fragility.
- Risk: Low velocity (5 sales in trailing 12 months) and high elasticity (1.5) indicate price sensitivity; mainstream audience appeal remains niche despite critical success.
This case as Markdown · Estimates carry ±30-50%% error per title.