Shadow Tactics: Blades of the Shogun
Mimimi Games · 2016 · $39.99 · Indie · deal grade A
- Estimated net residual revenue: $11.9k to $17.9k per month
- Opportunity: $27.6k per month at x1.85 dormancy
- Estimated lifetime owners: 2.0M
- 96%% positive across 38394 reviews · 69.5 reviews/month
Why it's flagged
- Developer silent for 24 months
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last build shipped 4.5 years ago
- Last discounted 1 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
A real-time stealth-tactics game set in Edo-period Japan that revived and modernized the Commandos/Desperados genre.
Shadow Tactics remains a quiet earner, generating $14,935/mo residually across 2M+ lifetime units on a 54-month-old title with 96% positive reception. The steep elasticity (1.16) and recent pricing hold (0% discount, last deep sale 0.69 months ago) suggest room for aggressive pricing tests or bundling. For Daedalic or an acquirer, the core appeal is Mimimi's proven mastery of a dormant but dedicated niche: players explicitly cite the game as their entry point to real-time tactics, and the studio's follow-up titles perform similarly well, hinting at franchise potential and a loyal audience ready for sequels or spin-offs. Most realistic play: acquisition.
- Risk: RTT/stealth-tactics is structurally niche, limiting ceiling for mainstream marketing spend.
- Risk: Build is 54 months old; engine maintenance and platform drift (especially mobile/next-gen console ports) may require ongoing investment.
- Risk: Player comments note iteration fatigue: same character archetypes, abilities, and enemy types across missions, limiting replay novelty in extended play.
This case as Markdown · Estimates carry ±30-50%% error per title.