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RWBY: Grimm Eclipse

Rooster Teeth Games · 2016 · $19.99 · Action · deal grade B

Measured on 2026-09-23 11:06 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $726 to $1.1k per month
  • Opportunity: $1.4k per month at x1.60 dormancy
  • Estimated lifetime owners: 639.0k
  • 81% positive across 11634 reviews · 8.5 reviews/month

Why it's flagged

  • Developer silent for 7.8 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 7 sales in the last 12 months
  • Proven demand elasticity: x1.9 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2016 action co-op game based on the RWBY anime, developed by Rooster Teeth Games and now maintained by FarBridge.

Grimm Eclipse sits in a quiet middle ground: licensed anime IP with a loyal but tiny active playerbase, solid lifetime revenue from a single-title studio, and near-zero developer engagement for over two years. The game's high positive rating and player affection suggest the IP and mechanics retain appeal, but revival requires resolving IP rights complexity with Rooster Teeth/RWBY stakeholders and determining whether dormant code can scale beyond its current 4-player concurrent audience. Best suited for a publisher with existing anime-gaming relationships seeking low-risk catalog diversification rather than a turnaround bet. Most realistic play: licensing.

  • Risk: RWBY IP ownership and licensing terms are held by Rooster Teeth Productions; acquisition of the game alone does not grant rights to create new content or sequels without their explicit renewal or renegotiation.
  • Risk: Developer has posted no updates in over 90 months; codebase stability and feasibility of porting, patching or expanding for modern platforms is unknown.
  • Risk: Co-op mechanics depend on active matchmaking and peer network; revival must address whether current infrastructure scales or requires rebuild.
  • Risk: Anime action co-op is crowded; differentiation and marketing hook for a 2016 title with no new content will be critical.

This case as Markdown · Estimates carry ±30-50% error per title.