OH DEMON! Fix my TV
Melt · 2026 · $9.99 · Adventure · deal grade B
Measured on 2026-09-26 16:51 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $372 to $558 per month
- Opportunity: $604 per month at x1.30 dormancy
- Estimated lifetime owners: 18.2k
- 88% positive across 492 reviews · 5.5 reviews/month
Why it's flagged
- Developer active, last post 8 months ago
- Store page localized in only 2 language(s)
- Last discounted 3 months ago, 4 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-04; the live figures above take precedence over any numbers in it.
A short adventure game about fixing a demon-possessed television, built around walking-simulator pacing and puzzle-solving.
OH DEMON sits in a crowded indie-adventure niche with solid community approval (88% positive, 361 Spanish-language reviews suggesting regional traction) but minimal ongoing revenue and stalled developer engagement. The title shows signs of regional resonance, particularly in Spanish-speaking markets, but faces fundamental design-pacing complaints that limit replay and word-of-mouth. This is a watch, not an acquisition: the IP belongs to a micro-studio with a single title; the real question is whether regional marketing or a console port could unlock dormant demand without requiring developer cooperation. Most realistic play: watch.
- Risk: Walking-simulator adventure with acknowledged pacing issues competes against established indie-horror titles; niche appeal and low concurrent players suggest limited growth ceiling.
- Risk: Developer has posted only 4 times in the past year and shows no recent build activity, raising questions about ongoing support for patches or platform expansion.
- Risk: No cloud save, workshop, or cards; minimal platform integration may hamper discoverability and player retention in a crowded genre.
This case as Markdown · Estimates carry ±30-50% error per title.