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Deponia Doomsday

Daedalic Entertainment · 2016 · $19.99 · Adventure · deal grade B

Measured on 2026-10-05 18:47 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $842 to $1.3k per month
  • Opportunity: $1.7k per month at x1.60 dormancy
  • Estimated lifetime owners: 187.0k
  • 85% positive across 4116 reviews · 9.8 reviews/month

Why it's flagged

  • Developer silent for 9.1 years
  • Studio quiet across its whole catalog
  • Last discounted 0 months ago, 11 sales in the last 12 months
  • Proven demand elasticity: x1.4 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Deponia Doomsday is the fourth and final installment in Daedalic's point-and-click adventure series, concluding protagonist Rufus's story across a sci-fi apocalypse.

This title sits in a quiet zone typical of late-series entries in niche franchises: solid lifetime performance, modest but persistent monthly residuals, and an emotionally invested but small remaining playerbase. The franchise ended here in 2016, making acquisition or revival meaningful only if a buyer holds broader Deponia IP rights or plans a reboot. For publishers with catalog depth, the recurring revenue justifies monitoring; for revival plays, the community's closure sentiment and developer inactivity since suggest low reopening potential without major new content. Most realistic play: watch.

  • Risk: Player sentiment softened over time (8.1-point decline); the narrative ending closed the franchise, limiting organic growth or sequel interest without a full reboot.
  • Risk: Developer studio showing signs of fade; no posts in over two years and no discount activity in under a month suggests reduced active stewardship.
  • Risk: Median session length and current active player count are both very low, indicating minimal ongoing viral or community-building momentum.

This case as Markdown · Estimates carry ±30-50% error per title.