ResidualPlaybeta Open the radar

Goetia

Sushee · 2016 · $14.99 · Adventure · deal grade B

Measured on 2026-10-05 14:56 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $144 to $216 per month
  • Opportunity: $342 per month at x1.90 dormancy
  • Estimated lifetime owners: 38.3k
  • 77% positive across 790 reviews · 2.2 reviews/month

Why it's flagged

  • Developer silent for 10.4 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 2 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-20; the live figures above take precedence over any numbers in it.

Goetia is a 2016 point-and-click adventure about a boy investigating his sister's mysterious death through supernatural puzzles and demon summoning.

This indie adventure sits in a quiet but stable residual state: solid mid-triple-digit monthly revenue from a devoted niche audience, modest review velocity, and zero active developer engagement since launch. The opportunity is narrow but real for a publisher seeking a backlist title with established infrastructure (achievements, cards, cloud save, international translations) that requires minimal support yet generates consistent cash flow. Best suited for a catalog buyer assembling a portfolio of dormant but profitable indie games, or a localization specialist addressing the 25% language gap, particularly Russian-speaking markets. Most realistic play: acquisition.

  • Risk: Developer studio status is inactive (no posts in 124+ months); any engine updates, platform changes, or critical bugs would require external intervention or reconstruction.
  • Risk: Player base is minimal and plateaued (4 peak in last 30 days); growth is unlikely without significant content or marketing refresh.
  • Risk: Single-title studio with no ongoing output signals limited franchise potential or sequel opportunity.

This case as Markdown · Estimates carry ±30-50% error per title.