ResidualPlaybeta Open the radar

I.T. Never Ends

Dadbod Games · 2026 · $12.99 · Adventure · deal grade A

Measured on 2026-09-21 17:31 UTC, 14 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $4.8k to $7.2k per month
  • Opportunity: $7.8k per month at x1.30 dormancy
  • Estimated lifetime owners: 2.6k
  • 99% positive across 72 reviews · 55.1 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Last build shipped 0 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-08-28; the live figures above take precedence over any numbers in it.

A darkly comedic narrative adventure about IT support work that spirals into eldritch corporate horror, with branching choices and over 100 endings.

I.T. Never Ends is a breakout indie title with exceptional retention and sentiment (98%+ positive, nearly 100% still-playing rate) despite minimal distribution footprint and zero promotional discounting since launch. The game has found a devoted niche audience of IT professionals and narrative-game enthusiasts who prize its writing, soundtrack, and replayability. For a publisher or platform, this represents an overlooked catalog asset with solid residual income potential and strong word-of-mouth that could scale significantly with targeted marketing to workplace-comedy and choice-driven-narrative audiences. Most realistic play: publishing.

  • Risk: Extremely narrow audience (IT workers, niche narrative fans); mainstream discoverability remains very low despite quality.
  • Risk: Single-developer studio with only one published title; scaling support and future updates depends entirely on creator capacity.
  • Risk: Game launched in 2026 with zero discount promotions and no ITAD tracking, suggesting limited publisher involvement or steam visibility push.

This case as Markdown · Estimates carry ±30-50% error per title.