ResidualPlaybeta Open the radar

Chopped Up

Dekaizen Studios LLC · 2026 · $4.99 · Action · deal grade B

Measured on 2026-09-30 15:33 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $354 to $531 per month
  • Opportunity: $575 per month at x1.30 dormancy
  • Estimated lifetime owners: 5.0k
  • 96% positive across 129 reviews · 10.6 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-11; the live figures above take precedence over any numbers in it.

A short fantasy cooking-combat game where you prepare meals for monsters to earn gold and unlock story beats.

Chopped Up shows strong sentiment (96% positive) and solid engagement depth for its modest scope, generating steady residuals ($442/mo mid-estimate) on a tiny player base. The core loop is mechanically sound and narratively charming, but the 2-hour median playtime and acknowledged lack of replay systems cap its ceiling. This is a revival candidate if a developer can add modular content (endless mode, cosmetics, challenge variants) without major rework, or a light publishing play if a dormant studio needs a reliable monthly anchor while developing larger IP. Most realistic play: revival.

  • Risk: Median playtime of 2 hours means most buyers exhaust core content quickly; no discount history in 12 months suggests price elasticity testing has not occurred.
  • Risk: Single-language localization and reported collision bugs (player stuck under counter) hint at limited post-launch polish; cloud save and workshop support absent.
  • Risk: Solo developer studio with one title; no dev communication in 5+ months raises questions about capacity for content updates or community stewardship.

This case as Markdown · Estimates carry ±30-50% error per title.