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Shadwen

Frozenbyte · 2016 · $16.99 · Action · deal grade B

Measured on 2026-09-26 07:20 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $223 to $335 per month
  • Opportunity: $447 per month at x1.60 dormancy
  • Estimated lifetime owners: 68.3k
  • 77% positive across 1374 reviews · 3.1 reviews/month

Why it's flagged

  • Developer silent for 7.2 years
  • Studio active elsewhere (9 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A 2016 stealth-action game with time-rewind mechanics and grappling-hook traversal, developed by Frozenbyte.

Shadwen occupies a quiet niche in the stealth genre with a novel time-rewind mechanic that differentiates it from crowded action catalogues. Monthly residuals remain solid, but the title has seen no discount promotions in over a year and carries a stale, unexploited tutorial experience that players consistently cite as a weak point. The opportunity lies in modest content refresh (tutorial clarity, pacing guidance) or niche IP licensing rather than major revival; the core mechanic is sound, but reach has plateaued. Most realistic play: watch.

  • Risk: Stealth games have fragmented audience; low concurrent players and review velocity suggest the title has found its ceiling without active marketing.
  • Risk: No workshop integration despite having the category enabled; untapped modding potential or vestigial system.
  • Risk: Developer has gone silent for 7 years (last post: 85+ months ago); studio status is 'operating' but engagement with this title appears dormant.

This case as Markdown · Estimates carry ±30-50% error per title.